Bespin 0.4.3: This is Chuck Finley

As prognosticated earlier, the next release of Bespin (named “Chuck Finley”) schlepped out the door this week. One half maintenance release and the other half feature release, Chuck Finley adds a “deploy” command and support for SVN commands while fixing various glitches with the once-shiny-now-lusterless “H. E. Pennypacker” release we put out in late August. […]

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Bespin Roadmap

With the recent release of Bespin 0.4 “Stratospheric Stratus” last week and 0.4.1 “Fletch F. Fletch”* on Monday, it’s a good time to post an update on the Bespin roadmap. 0.4.2 “H. E. Pennypacker” – August 26th Minor release that aims to whack any major bugs reported in the collaboration engine; if we have resources […]

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Multiple Bespin Servers?

Michael Mahemoff recently wondered about whether Bespin will ever have more than one back-end. That’s a good question! We’ve waffled a bit ourselves on the back-end bit. The initial back-end was Java, but we migrated to Python. Michael pointed out that we’d need to solidify and publish the API for alternate back-ends to be viable. […]

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Collaborating with Bespin

We just launched collaboration in Bespin today; it’s come a long way since the initial prototype we had working earlier this year. That progress is due primarily to the hard work of our own Joe Walker and Google’s Neil Fraser, the latter of which created Mobwrite, an editor-neutral diff-and-paste collaboration engine that Joe integrated into […]

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The Bespin Pie

I’d like to give an update on an interface concept we’re exploring for Bespin. We call it “The Pie”. We’re hoping the Pie solves a couple of problems for us. Let me take a couple of steps back. Currently, Bespin has two screens, a “dashboard” and the editor itself. We’ve not been happy with this […]

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